Behringer U-Control UMX610 User Manual Page 7

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7 U-CONTROL UMX610/UMX490 User Manual
(10) (11)(9)(8)(6)
(5)
(4)
(7)
(3) (2) (1)
Fig. 3.1: Top view of the UMX
Operation Octave shift LED
press once Shift one octave up or down LED on
press 2nd time Shift 2 octaves up or down ashing
press 3rd time Shift 3 octaves up or down ashing
press both buttons Reset (all octave shifts are reversed) LED o
Tab. 3.1: LED activity depending on the OCTAVE SHIFT status
(12) (13) (14) (15) (16)
Fig. 3.2: Rear panel connectors
(12) Use this socket to supply the UMX with current from an external power
supply unit (not included).
(13) The USB connector of the UMX. The connector (type B) on the device is
connected using the cable supplied to a free slot on the host computer
(where you will nd a type A connector). It is compatible with the USB 1.1
and/or USB 2.0 standards.
(14) In addition to the connection to the computer, you can use the MIDI OUT
to connect additional MIDI devices, so that the UMX transforms into a
fully-featured, easily accessible MIDI interface for your host computer.
(15) Use the FOOTSWITCH connector to connect a sustain pedal. This port
is factory-set and assigned to the MIDI parameter “Foot Pedal” (CC 64),
whichrepresents a switch controller. When the pedal is pressed (and held)
in normal Play mode, it generates a controller with the value 127. When the
pedal is released, the controller falls back to 0 (typical piano sustain pedal
behavior). Apart from that the pedal assignment is the same as the button
assignment, i.e. you can assign any MIDI controller to it.
(16) The POWER switch is used to switch the unit on and o.
Please close all programs if you want to switch off the UMX while the
computer is running or terminate the USB connection.
4. Operation
In the following, we will explain the operation of the UMX in detail. Please note
the dierentiation between push-buttons (refer to control elements (10) and
keys (control element (1))! Please do not confuse these!
4.1 Play mode
The UMX is in the PLAY mode immediately after it is switched on. Here you can
immediately begin to play, modify the ltering process via the rotary controls,
execute panning, control software synthesizers and so on.
4.1.1 The factory memory
The FACTORY MEMORY is the installed memory in which the basic settings of the
UMX are dened. The controller map described under (10) is the most important
item of the FACTORY MEMORY. These settings are automatically loaded after each
start of the device and control many useful parameters.
Instructions which are changed within a session are discarded when the device is
switched o. We have equipped the UMX with a USER MEMORY, in order to still be
able to store changed allocations.
4.1.2 The user memory
Settings which are stored in the USER MEMORY remain stored in the internal
Flash ROM and are retained after the device is switched o.
Change to the USER MEMORY by pressing push-button (6). If you call up the
USERMEMORY for the rst time, the settings of the FACTORY MEMORY will be
used initially. As soon as you execute changes in the existing controller map,
theyare automatically stored without requiring any further action.
In the USER MEMORY, allocations including channel information of the following
control elements can be permanently stored:
• FOOT SWITCH connector
• OCTAVE SHIFT buttons
• VOLUME/DATA fader
• PITCH BEND wheel
• MODULATION wheel
• Rotary controls R1 – R8
• Push-Buttons B1 – B8
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